


One new feature for F1 2019 game is that the AI drivers can now also switch teams. At the start, you can freely choose which team to sign a contract with, and throughout the year you'll have to re-negotiate the terms, or choose to move to another team entirely. You progress through the year by interacting with a straightforward calendar menu, going from one weekend to the next. On the other hand, if you're an absolute beginner, the game lacks any sort of comprehensive tutorial or training to explain F1 itself, so you'll have to look it up elsewhere. The tracks are well recreated and if you've had previous experience on them in other racing games, they will be very familiar. Through the season you'll take to the track at Silverstone, Spa, Monza, Suzuka, Melbourne, and others. On the track, you'll clash with the likes of Hamilton, Bottas, Vettel, and the rest of the real word competitors in hopes of securing the World Drivers Championship. Ferrari, Red Bull, Renault, Haas and more will vie for the Constructor title, along newcomers like Alfa Romeo and Racing Point. F1 2019 contains all the teams, drivers and all 21 circuits from the 2019 season, licensed and recreated. Once you're in the big leagues of Formula 1, you have the full and real world-based racing season to follow. Instead, you can head into a separate 2018 FIA Formula 2 Championship mode, and the 2019 F2 season is promised to arrive later as a free update. The same can be said for the introduction of F2 – you only get to play three “key” races in F2 on your way to F1, or you can just skip that sequence of events entirely. The writing and voice acting in these cutscenes is very B-movie level, and the entire thing is barely worth mentioning. All three of you then advance to F1 and continue your rivalry there. Lukas is your teammate in F2 while Devon is a rival. It's definitely not on the same quality level as you might see in NBA 2K or FIFA players are treated to just a couple of cutscenes with fictional drivers, Lukas Weber and Devon Butler. In the solo career mode, players have a very basic story to follow. The cars, the Grand Prix locations, the drivers – it's all fairly dynamic, and this allows F1 2019 feel like a new iteration, even though not much has actually changed since last year's game. On the other hand, it runs into a unique problem that only sports games and Call of Duty typically face – how do you continue to innovate and deliver new features each year? Well, unlike sports games, things change in F1 all the time. On the one hand, it lets the game keep totally current with the real event (and it is an officially licensed product, too). Unlike all other racing games out there, Codemasters' F1 series finds itself in an interesting yearly release cycle.
